#summary rumble functions =Rumble Functions= Control the rumble pack. * `Rumble.IsInserted()` * `Rumble.SetRumble()` ==`Rumble.IsInserted()`== Checks if the rumble pack is inserted (returns `true` or `false.) ==`Rumble.SetRumble(speed)`== Sets the rumble pack's speed. _*speed*_ is the speed that you want to set the rumble pack. (More information coming soon...) [DSLuaDocumentation Back to index]